Daniel Grabowski Buffalo, NY www.3DGStudios.com danielgrabowski@3dgstudios.com Software: -Maya 7: Modeling, Texturing, Rigging, Animation -Photoshop CS2: Image Manipulation, Painting, Texture Creation -ZBrush2: Sculpting, Normal Map Generation -3D Studio Max: Modeling, Texturing -Microsoft Office: MS Word, Excel, PowerPoint Experience: (2002-2003) Game Development Intern Full Sail Real World Education - Winter Park, FL -Created assets for the games of Game Design Program. -Communicated with programming students to create their desired game assets. Related Work: (2005) Software Test Engineer for Microsoft client VMC - Redmond, WA -Tested unreleased XBox 360 games for compliance. -Reported bugs to testing lead (2005) Game Tester for DreamWorks client Game Instinct - Redmond, WA -Performed AD-HOC testing on multi-platform action title. Freelance: (2008) Artist NYS Parks Authority - Buffalo, NY (2006) 3D Artist 3C Multimedia – Buffalo, NY (2002–2003) Texture Artist Adventures of Middle Earth - Neverwinter Nights Module Education: (2002-2003) Associate of Science in Computer Animation Full Sail Real World Education - Winter Park, FL -Worked under tight deadlines to create content -Quickly learned to use programs like Maya and Photoshop (1998-2001) High School Diploma, Major in Technology Kenmore East High School - Tonawanda, NY -Achieved 5 Unit Major Sequence in Technology